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Priymuk Sergey
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Location:
Penza, Russia

Member Since:
July 2006

Last Updated:
31 August 2007

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Horse
Maya, mental ray
September 2006


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Devoted to the valorous aquanauts
Cousteau forever!

mesh :



Background of the picture - Paint Effects, Light Fog, fishes etc. were rendered with Maya Software Render.
The seahorse was rendered with MentalRay. Shader of the horse is a mix of two shaders: MegaTK used for fast and clear blur refraction & misss fast simple maya for SSS effect.
The final image was assembled in Photoshop with the help of Alpha channel, DOF and Aperture Glare - also Photoshop on ZDepth channel.
This Image has 114 comments on CGTalk >

 
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